Some useful "Top 10" (Part I)
In my daily readings of random websites, I came across some lists of "top 10" that have some very useful tips. As it often happens with me, I do not agree with ALL the statements, but with enough of them as to publish some of those lists (and of course I couldn't help it but to bold those ones that I find 'oh, so true!').
But what I found more interesting is how some of these tips -even when they were meant for some specific profession- could be applied accross industries, professions and businesses.
- Top 10 Signs Your (Software) Project is Doomed:
- Trying to do too much in the first version.
- Taking a major dependency on unproven technology.*
- Competing with an existing internal project that is either a cash cow or has powerful backers.
- The team is understaffed.
- "Complex problems require complex solutions".
- Schedule Chicken
- Scope Creep
- Second System Syndrome
- No Entrance Strategy.
- Tackling a problem you don't know how to solve.
* Note how by replacing "unproven technology" for "entry level staff" you can remove "software" from the title and still makes sense?
The 10 Commandments of Egoless Programming - Understand and accept that you will make mistakes.
- You are not your code.
- No matter how much "karate" you know, someone else will always know more.
- Don't rewrite code without consultation.
- Treat people who know less than you with respect, deference, and patience.
- The only constant in the world is change.
- The only true authority stems from knowledge, not from position.
- Fight for what you believe, but gracefully accept defeat.
- Don't be "the guy in the room."
- Critique code instead of people— be kind to the coder, not to the code.
Here, from my own experience I could change 'code' for 'slogan' and then change the title to "egoless copywriting".
I am sure that with other similar small replacements you could adapt these lists to almost any other profession...
Via & via
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